MSI Gaming Benchmarks
Assassins Creed: Origins
Assassins Creed Origins is built by the same team that made Assassins Creed IV: Black Flag. They are known for reinventing the design and game philosophy of the Assassins Creed saga and their latest title shows that. Based in Egypt, the open world action RPG shows its graphics strength in all corners. It uses the AnvilNext 2.0 engine which boosts the draw distance range and delivers a very impressive graphics display. We tested the game at maxed settings with TAA enabled and 16x AF. Do note that the game is one of the most demanding titles out in the market and as such tweaks and performance issues are being patched out.
Batman Arkham Knight
The final chapter in the Batman Arkham series, Arkham Knight, is a great hack’n’slash title. It features a great storyline, however, the PC version was plagued with several issues at launch, but was fine tuned as time went on. Now, the game delivers an impressive visual quality and is very well optimized for the PC platform.
The game comes with NVIDIA’s GameWorks technology but we will be keeping those disabled for a fair test showdown. The game does well on GeForce and even AMD cards with most hitting north of 100 FPS at 1440P. At 4K, most of the high-end cards, including the GTX 1070 Ti, manage to close in at the 60 FPS mark.
Fallout 4 (Hi-Res Textures)
Fallout 4 is a great addition in the Fallout universe. Fallout fans like me have fallen in love with this new game since it was released. Being a huge fan of RPGs and especially Sci-Fi RPG (Mass Effect for life), the game has the most advanced version of the Creation engine which was recently updated with NVIDIA’s GameWorks feature. The latest Hi-Res texture pack was released a while ago and weighed in over 50 GB which is mind boggling for a texture pack. I mean, what the hell Bethesda?
Grand Theft Auto V
GTA V is the most optimized gaming title that has been made for the PC. It’s so optimized, it even runs on my crap GT 840M based laptop with a smooth FPS on a mix of medium/low settings. I mean what???
Aside from being optimized, GTA V is a great game. It was the Game of The Year for 2013. At 1440p Ultra quality, the game gave us smooth frames on all cards tested. At 4K, we saw the GTX 1070 Ti reach over 60 FPS and pretty close to the reference GeForce GTX 1080.
Ghost Recon: Wildlands
Using the new Anvil Next engine that was developed by Ubisoft Montreal, Ghost Recon: Wildlands goes wild and grand with an open-world setting entirely in Bolivia. This game is a tactical third person shooter which does seem an awful lot similar to Tom Clancy’s: The Division. The game looks pretty and the wide scale region of Bolivia looks lovely at all times (Day/Night Cycle). Here, the GTX 1070 Ti manages around 48-52 FPS on 1440P while lacking somewhat in the 4K gaming field with an average framerate of 34 FPS when overclocked.
The Witcher 3 Game of The Year Edition
Witcher 3 is the greatest fantasy RPG of our time. It has a great story, great gameplay mechanics and gorgeous graphics. This is the only game I actually wanted to get a stable FPS at 4K. With GameWorks disabled, I gave all high-end cards the ability to demonstrate their power. The GTX 1070 Ti delivers a smoother frame rate than the GTX 1070, with 55 FPS at stock and 60 FPS when overclocked at 1440p. 4K can be achieved but by toning down the visual quality as the card hits around 50 FPS when overclocked, under full details.
Mass Effect Andromeda
Being a huge fan of the Mass Effect series, I was highly anticipating the arrival of Andromeda to store shelves. Now that it’s here, I put the fastest gaming card to the test. Using Frostbite, the latest Mass Effect title looks incredibly gorgeous and the open world settings on the different planets immerses you a lot.
This means that the game has to be a bit graphics intensive which it is. The GTX 1070 Ti, GTX 1080, GTX 1080 Ti and the 980 Ti Lighting can hit 60 FPS or 60+ FPS (for 1080 / 1080 Ti) at 1440P but 4K means you need to sacrifice a little visual quality to hit the golden 60 FPS mark. Here, the 1070 Ti Gaming achieves around 39 FPS with the reference profile and 42 FPS average after a manual overclock. Like other titles we tested, reducing the visual quality by a bit can result in better performance that can reach or even exceed the 60 FPS barrier.
Watch Dogs 2
Finally, we have Watch Dogs 2. Gone is Aiden Pearce as the new game takes us away from Chicago and puts us in the shoes of Marcus, a seasoned hacker in San Francisco. Running off the Disrupt engine, the game is based on the DirectX 11 API and is a graphics hungry monster. You can see the results for yourself below:
Additional Information from Gamernexus
DOOM GPU Benchmark: GTX 1070 Ti vs. Vega 56, GTX 1070, & GTX 1080
We’re running DOOM with Vulkan, ultra settings, and async compute, because anti-aliasing can be disabled for async compute. This chart is for 4K. The GTX 1070 Ti averages 68FPS, with lows at 51FPS 1% and 42FPS 0.1%. This plants it 1.6% behind the nVidia GTX 1080 reference card; of course, aftermarket cards would rank higher, but keep in mind that nearly all GTX 1070 Ti cards are functionally the same in non-overclocked performance. This might as well be reference, as it has the same clocks.
The 1070 Ti also outperforms the reference 1070 by about 25%, with the overclocked 1070 SC being outperformed by 14.2%. That’s a pretty reasonable climb, and shows that the GTX 1070 Ti is much closer to the GTX 1080 than the 1070. Overclocking the GTX 1070 Ti puts it up at 77FPS AVG, a jump of 12% over reference. The GTX 1080 overclocks to be 3% ahead, which means that your differences will vary more from chip-to-chip than anything else. In this particular game, overclocking is something of an equalizer between the two, and the extra money on the 1080 makes no sense.
As for Vega 56, that’s at 61FPS stock, marking it ahead of the 1070 non-Ti reference card by 12%. The 1070 Ti outperforms Vega 56 stock by 11.6%. Our heavy OC on the Vega 56 card, which includes powerplay BIOS mods and a liquid cooler, gets us up beyond the 1070 Ti and 1080, and closer to a 1080 Ti. It’s also modded in heavier ways than we’ve yet done for nVidia, so keep that in mind.
Scaling is largely the same in the lower resolutions, but we do start bumping into the game’s engine constraint (200FPS) toward the upper-end, which means we can’t truly know the unconstrained FPS of the higher-end devices.
Destiny 2 GPU Benchmark – GTX 1070 Ti vs. 1070, Vega 56, & GTX 1080
Note a few things about Destiny 2, our next game: One, in our dedicated Destiny 2 GPU benchmark, we found that switching between High and Highest settings has major impact on the hierarchy of cards. In the beta, AMD lost huge ground with Highest DOF; with launch, nVidia is losing ground with Highest. We will show both, then you can just decide how you’d like to play the game. We tested Destiny 2 at 4K high and highest, 1440p high and highest, and 1080p highest.
Destiny 2 at 4K Highest isn’t that playable, so we’ll move along quickly. At 4K with High settings, the 1070 Ti outputs an AVG FPS of 63FPS, putting it 8.2% ahead of the 1070 SC card. The Vega 56 stock card averages 60FPS, ranking the 1070 Ti as 5% ahead of Vega 56. The GTX 1080 is 16% ahead of the stock 1070 Ti, but overclocking ties it up. That obviously would change with overclocking the 1080, too.
At 1440p and Highest, where AMD tends to perform its best, the 1070 Ti stock card operates a 74FPS AVG, meaning that the 1080 FTW stock card is 13% ahead of the new Ti. Vega 56 keeps an 83FPS AVG, functionally tied with the 1080 FTW, and so is also about 13% ahead of the 1070 Ti. Overclocking the 1070 Ti gets it up to 83.2FPS, tied with the 1080 FTW and Vega 56 cards. Again, you could then OC these to continue the leap-frogging.
1440p/High reshuffles the hierarchy, with the Vega 56 card now behind the 1070 Ti card, at 107FPS AVG versus 117FPS AVG. The 10-series card hierarchy remains about the same as before. This is where you need to decide how you feel about high versus highest settings for this game.
The 1080p results for high and highest are also above.
Ghost Recon: Wildlands – GTX 1070 Ti Benchmark vs. Vega 56, GTX 1080
Ghost Recon: Wildlands is next, tested at 4K, 1440p, and 1080p, and using Very High settings.
For 1440p, Ghost Recon positions the 1070 Ti stock card at 68FPS AVG, ranking it equivalent to the Vega 56 card when overclocked, or behind Vega 56 when power modded. The 1070 Ti stock card is also roughly equal to the overclocked 1070 SC and reference Vega 64 card at stock clocks. The GTX 1080 reference card performs about 9% ahead of the 1070 Ti, when both are stock, and performs about 7% ahead of the 1070 Ti when both are overclocked. Vega 56 is able to keep up when modded with powerplay tables and pulling 400W from the wall, pushing a 72FPS AVG.
Note that the overclocked 1070 Ti drops some frametime consistency in the 0.1% low values due to clock behavior.
At 1080p, the GTX 1070 Ti stock card pushes 91FPS AVG, marking it again functionally tied with the GTX 1070 SC overclocked card and Vega 56 powerplay card. The reference 1080 places 8.3% ahead of the 1070 Ti, both stock, or 7.4% ahead when both are overclocked.
For Honor – GTX 1070 Ti Benchmark
For Honor is tested at 4K, 1440p, and 1080p. This game is particularly unfriendly toward overclocks on both AMD and nVidia hardware, so we generally do not include them. Our Vega 56 OC was stable, for whatever reason, so that’ll be in here.
At 1440p, the GTX 1070 Ti operates at 94FPS AVG, putting it about 6.5% ahead of the lower overclocked Vega 56, with the powermodded Vega 56 4% ahead of the 1070 Ti. Versus the GTX 1070, the 1070 Ti is a full 17% ahead. The GTX 1080 maintains a lead of 3.5% over the 1070 Ti, again reiterating the fact that a 1070 Ti is way closer to the 1080 than the 1070.
At 1080p, the scaling and stack is largely the same: The 1070 Ti is about 15% ahead of the reference 1070, or 12% ahead of the SC version. It’s 28% ahead of the stock, reference Vega 56 card, or 5.5% ahead of the OC, and a bit behind the powermodded Vega 56 card, which is admittedly an unfair comparison – but a big data point that we have.
Sniper Elite 4 Benchmark – Vega 56 vs. GTX 1070 Ti, 1080, 1070
Sniper Elite 4 is tested with high settings and asynchronous compute, using DirectX 12 for the API. Sniper Elite tends to favor AMD devices, which shows a bit here: The Vega 56 reference, stock-clocked card operates a 53FPS AVG, which puts it closer to the 1070 Ti’s 54FPS than seen in other tests. The 1070 Ti maintains a lead, stock-to-stock, of 2% in this game. The 1070 SC overclocked card is functionally equivalent to the stock Vega 56 in performance. As for the 1080, that’s about 11.3% ahead of the 1070 Ti when both are stock, but overclocking gets the 1070 Ti to 60FPS AVG, with the 1080 overclocked to 69FPS AVG. The 1080 maintains a 14.5% lead to the 1070 Ti, in this game, showing that Sniper does actually seem to care about shader count on nVidia hardware.
Ashes of the Singularity Benchmark (4K/High)
Ashes of the Singularity more belongs in the synthetics section, so we’ll start that. At 4K and with high settings and DirectX 12, Ashes positions the 1070 Ti at 74FPS AVG, or 5.6% ahead of the 1070 SC when overclocked, and about 21% ahead of the reference 1070. Vega 56 ends up at 67FPS AVG when stock, allowing the 1070 Ti a lead of 10%. The GTX 1080 reference card leads the 1070 Ti by 7% when both are stock.